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Post by jhonpog on Aug 15, 2020 8:07:28 GMT
Can anyone recommend a good rule set for fantasy battles in the one true scale?
I prefer fast and simple rules but I'm open to anything. Even as a basis for something homebrew
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Post by aducknamedjoe on Aug 15, 2020 17:08:24 GMT
Sadly I don't know any specifically designed for 54mm, though I've heard good things about Oathmark in general and it would likely be relatively easy to convert that into 54mm by adjusting some distances. The free FUBAR rules have a medieval and a War of the Ring version: fubarwargames.wordpress.com/downloads/I know rossmac does some medieval/fantasy skirmishing in this size and may have some rules on his site.
I bet you could also fairly easily adapt some old school rules like Charge! or Big Wars to fantasy with some simple modifications of unit profiles/ranged weapon ranges.
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Post by jhonpog on Aug 15, 2020 21:01:28 GMT
thanks aduck i've seen rules for dragon rampant they might be the way to go
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Post by Quantrilltoy on Aug 16, 2020 23:28:18 GMT
I have used Warhammer and just doubled the distances. Tony Hackett wrote a book called Fantasy Wargames and he uses percentile dice. Chainmail is an old but pretty good rule set. Amy medieval rules set can be adapted just by adding in rules for wizards, monsters etc.
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Post by Mike Lewis on Aug 18, 2020 10:44:50 GMT
We use Kings of War for LOTR and it gives a fast, very simple game with a lot of tactical subtleness...
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Post by manoftinblog on Aug 18, 2020 11:13:36 GMT
Surprisingly Donałd Featherstone wrote both a fantasy and a sci if Rules variant for larger figures for his Skirmish Wargames book / rules that was finally published in John Curry's History of Wargaming Reprint. Never tried them as I don't get on with the Skirmish Wargames rules, I just like his Scenarios and the pictures in the book.
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Post by altfritz on Aug 18, 2020 12:17:39 GMT
I am looking at using Saga: Age of Magic, or something like Warlords of Erewhon, Dragon Rampant or similar. I think any set of 28mm rules could be adapted. I am also looking at Soldiers of Rome for battles. It has a card driven system for movement that I like. Command and Colors and Battlelore also work really well; I usually play them on the tabletop w/o hexes. This is easily done by reading each instance of "hex" in the rules as "6-inches", so a unit which shoots 2 hexes, shoots 12" and so on.
Soldiers of Rome does not use hexes but uses similar cards. Similar but not exactly alike: in Soldiers of Rome the armies are divided into Battles, left, right and center. In Command and Colors the battlefield is divided into left flank, right flank and center. In both cases the command cards apply to units in the same zone. In C&C the cards are labelled by particular zone. In SoR they are types of cards (each also having a special ability) which can be applied to any zone.
SoR goes further than C&C by requiring each army to choose a battle plan. Cards are then selects that are appropriate for each plan, one card per Battle. These Battle Plan cards are always held on the table edge behind each battle. In addition, each turn the players each receive a hand of cards, just like in C&C. The difference being that a player can opt to play his battle plan card rather than one from his hand. This should allow him to carry on with his plan.
The special abilities are specific to certain armies: Roman, Barbarian and Parthian. These are the three lists provided in the game which is set in Early Imperial times. To make a Carthaginian army would require some fudging.
It seems a reasonable system though i have not played it yet. I am already tinkering with the basing and probably other aspects. :-)
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Post by altfritz on Aug 18, 2020 12:22:09 GMT
This guy over at "This 28mm Life" blog, Melnibonean on LAF (IIRC), has been posting some enjoyable battle reports using Saga: Age of Magic that you can read here: LINK
Here is a link to just the Saga tags: LINK
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Post by altfritz on Aug 18, 2020 12:26:46 GMT
I also have my own set of rules which I hope to use for my Tekumel games. It is called "A Band of Joyous Heroes". The last iteration turned out to have an error in it; I post it here once I've made sure to fix the error.
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Post by jhonpog on Aug 19, 2020 4:59:03 GMT
Thanks for all the suggestions everyone. I will do some digging around those rule sets and see what takes my fancy
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Post by paulcollins on Aug 22, 2020 0:57:13 GMT
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Post by gonefishing on Aug 22, 2020 15:01:28 GMT
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Post by altfritz on Aug 22, 2020 15:30:22 GMT
I would look at D&D or Pathfinder pre-paints. Some of their trolls are quite large. There are multiple types from multiple ranges. This site summarizes most, if not all: LINKI found this pic online from an old eBay sale. The Ogre Executioner, lower left, is quite large, as is the War Troll Champion, middle back. According to Toad & Troll the champion is 6" tall.
Ogre Executioner example LINK << Toad & Troll online store. Do a search for Troll, they state the size with each listing. Most seem to be about 2" tall.
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Post by jhonpog on Aug 22, 2020 21:43:32 GMT
those larger DnD figures would be a really good fit. I'd like to see a scale comparison thread created sometime, much like the blog below and as aduck said the most excellent fantasytoysoldiers.blogspot.com/ plenty of options here: 72-multiverse.blogspot.com/2012/12/fe-fi-fo-fum.htmli will cross post on the sources thread too
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